/**Component for boxes in an area.
*
* @class BoundCubes
* @memberof map3
*/
const CBoundCubes = {
properties: {
/**Filtering area constructed as {@link XComponent.Obj3Type.GeoPrism},
* only feature.properties.area === only will be created, ignoring others.
* If undefined, ignore this condition - all prisms will be constructed. */
only: undefined,
/** resource uri. If present, will load freature asynchronously */
uri: undefined,
area: undefined,
boxes: undefined
}
};
export {CBoundCubes}